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Description
As requested, this is the setup that I used for my V5 Bree scene for the design of the ACSEL shaders for this character.
The image speaks for itself, the only thing to add is that I enclosed the scene inside a cube which was configure to be Matte with 221,221,221 as diffuse color.
Hope you'll find it useful.
The image speaks for itself, the only thing to add is that I enclosed the scene inside a cube which was configure to be Matte with 221,221,221 as diffuse color.
Hope you'll find it useful.
Image size
1642x745px 142.17 KB
© 2012 - 2024 Pret-A-3D
Comments8
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This cube idea works awesomely. So does this entire lighting setup, even without duplicating it exactly.